For the second straight year, OXYGONO opens its doors to welcome the schools of Thessaloniki and the surrounding counties, with a series of training and educational programs, especially designed by his associates, aimed at school groups of preschool, primary and secondary education. The educational programs will be conducted on Tuesdays, Wednesdays and Fridays from 10 am to 2 pm. The school teams attending these new programs will receive a certification of attendance related to the theme of the program and books from METAICHMIO publications to enrich their private library.

Gamecraft will be playing 3 brand new edu-LARPs, especially designed for all school visits in OXYGONO

What is an edu-LARP?

Edu-larp has been defined as “any kind of pedagogical method that uses live action role-playing as a student activity directly connected to the pedagogical purpose of the teaching or therapy” (Hylthof, 2010). The underlying belief is that live action role-playing, as a specific form of playing, is a valuable means for educating in that it supports and facilitates both personal development and learning. The most apparent advantages of edu-larp in that respect are the high level of student activation, the strong empowerment of students and the fact that playing is a powerful method to engender an internal motivation for learning by focussing on gaming activities, making learning an implicit side-effect. In addition to that, edu-larp also positively influences the student-teacher relationship. As larp gains its momentum from the participation of every player, every participant – teacher and student alike – is important for the ongoing learning process. Thus, by making the teacher part of the game, he is brought closer to the students on a physical level, as well as on a personal and democratic level.

Source: ELIN

Our games at OXYGONO:

1) edu-LARP based on Ancient Greek History. ‘The collector’ is designed according to educational material taken from the book of Ancient Greek History, as it is being teached in primary schools all over the country.

2) edu-LARP based on Byzantine History. ‘Tracking down the Purple Code’ is designed according to educational material taken from the book of Byzantine History, as it is being teached in primary schools all over the country.

3) edu-LARP based on Physics, Mathematics, Chemistry, Technology. ‘Trapped’ is designed according to educational material taken from the books of all exact sciences, as they are being teached in primary schools all over the country.

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